DUNGEON · LEVEL 44-50
Uldaman
A titan vault buried beneath the Badlands, which the dwarves of Ironforge began excavating in search of their origins. Now it is overrun by troggs and Dark Iron dwarves, and the stone guardians left behind by the titans still stand watch. At the far end, in Khaz'mul's chamber, the giant Archaedas awakens to defend the Discs of Norgannon, which hold the true history of the dwarves.
How to get there
Northern Badlands, next to the pass to Loch Modan, around 44, 12: you have to cross the excavation tunnels, full of elites. Back door in Dustwind Gulch, around 66, 43, in another cave with elite troggs. No key to get in (minimum level 30 in the beta). Inside: Ironaya's door opens with the Staff of Prehistoria (Gni'kiv Medallion from the Lost Dwarves' chest + The Shaft of Tsol from Revelosh) placed on the keystone; Archaedas is awakened by using the altar in front of him; the Discs of Norgannon (quest “The Platinum Discs”) are in his room.
What changes in Forever
It opened in the beta with the level cap raise to 30 (Oct 1 notes: “Uldaman (30+)”). Warcraft Tavern (Forever guide) lists it as 36-45, well below Classic. According to that guide, the Lost Dwarves (Baelog, Eric and Olaf) are only hostile to the Horde. New quest rewards confirmed in the Forever database: Doomcaller's Pants and Fists of Impending Doom (“Solution to Doom”). Loot that goes up in quality in Forever: Baelog's Shortbow and Battered Viking Shield (white to blue) and Galgann's Firehammer (green to blue). Stoneslayer and The Rockpounder (Archaedas) and Expert Goldminer's Helmet (Digmaster Shovelphlange) don't appear in Wowhead's Forever database. General beta changes: dungeon quests give 50% less bonus experience and dungeon enemies give 20% more.
Bosses and loot
1The Lost Dwarves (Baelog, Eric “The Swift”, Olaf)
Three dwarves: an archer, a charge and Shield Bash. Behind them is the chest with the Gni'kiv Medallion. According to Warcraft Tavern, only hostile to the Horde.
2Revelosh
Trogg with two non-elite adds. Drops The Shaft of Tsol.
3Ironaya
Awakened with the Staff of Prehistoria. High armor, immune to damage-over-time effects, and a knockback that drops threat: tank her facing the wall and taunt after the knockback.
4Obsidian Sentinel
At 66% and 33% it spawns non-elite obsidian shards; immune to damage over time.
5Ancient Stone Keeper
Sand Storms slow and silence in an area; immune to damage over time.
6Galgann Firehammer
Fire-wielding Dark Iron dwarf with two geologists: crowd-control the helpers.
7Grimlok
Trogg with a geomancer, a brawler and a basilisk: crowd-control or kill the basilisk first.
8Archaedas
Final boss (level 47+ according to Warcraft Tavern). Ground Tremor stuns, he summons guardians and at 20% wakes four elites; many groups drag him back into the previous room.
Dungeon loot
WoW Classic loot (data from the AtlasLoot Classic addon): Blizzard has refreshed the loot of the classic dungeons in Forever, so it may change.
Hover over an item to see its tooltip; click it to open it on Wowhead.
Notable loot
Click an item to see its full page on Wowhead.
Quests
| Quest | Faction | Where to pick it up |
|---|---|---|
| Uldaman Reagent Run | Alliance | Ghak Healtouch, Thelsamar (Loch Modan) |
| Reclaimed Treasures | Alliance | Krom Stoutarm, Ironforge |
| Amulet of Secrets | Alliance | Hammertoe Grez, Badlands |
| The Lost Tablets of Will | Alliance | Advisor Belgrum, Ironforge |
| The Lost Dwarves | Alliance | Prospector Stormpike, Ironforge |
| The Hidden Chamber | Alliance | Baelog, inside the dungeon |
| Agmond's Fate | Alliance | Prospector Ironband, Loch Modan |
| Uldaman Reagent Run | Horde | Jarkal Mossmeld, Kargath (Badlands) |
| Reclaimed Treasures | Horde | Patrick Garrett, Undercity |
| Necklace Recovery | Horde | Dran Droffers, Orgrimmar |
| The Shattered Necklace | Both | Shattered Necklace, an item that drops inside the dungeon |
| Solution to Doom | Both | Theldurin the Lost, Badlands |
| The Platinum Discs | Both | The Discs of Norgannon, inside the dungeon |
Tips
- Don’t skip the Lost Dwarves’ chest or Revelosh: without the medallion and the shaft together (Staff of Prehistoria), Ironaya’s room won’t open.
- The stone guardians are immune to damage over time: Warlocks and Shadow Priests have to switch to direct spells.
- On Archaedas, if the group is struggling, wake him up and fall back to the previous pillared room so you’re not fighting surrounded by the guardians he awakens.
Sources: warcrafttavern.com · warcrafttavern.com · forever.warcraftdb.com · icy-veins.com · warcraft.wiki.gg · us.forums.blizzard.com · nether.wowhead.com · nether.wowhead.com. WoW Forever beta data: may change before launch.