Recall pet
#Protect it or avoid breaking CC. Doesn't remove its existing DoTs.
/petpassive
/petfollowWOW FOREVER · MACROS
Hunter macros19 macros to copy and paste into the game, with what each one does and the keys it uses. The shared ones and your race's are on the macros home page.
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Normal enemy under the mouse or your targetShift your focusAlt yourself/255 max macro length
Protect it or avoid breaking CC. Doesn't remove its existing DoTs.
/petpassive
/petfollowNormal: your target or mouseover enemy; respect tournament opener rules.
/petattack [@mouseover,harm,nodead][harm,nodead]Normal: your pet stays where it is (so it doesn’t break crowd control or pull a group). Shift: it comes back to you. Both on one button.
/petstay [nomod]
/petfollow [mod:shift]Does the same as Ctrl+3 (the “Move To” button on the pet bar): the ground marker appears and you click where you want it to go. This way you can put it on any button you like, next to the others.
/petmovetoUseful for keeping distance; requires a valid bow/weapon, range and target.
#showtooltip Concussive Shot
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] Concussive ShotRequires the Marksmanship talent. Recall your pet and stop shooting if you want the CC to last.
#showtooltip Scatter Shot
/stopcasting
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] Scatter ShotRequires the Beast Mastery talent and a valid pet. Use it deliberately; check in the client when the stun applies.
#showtooltip Intimidation
/cast [harm,nodead] IntimidationListed in the Forever spellbook; consider cast time and incoming pressure.
#showtooltip Aimed Shot
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] Aimed ShotDoesn't combine it with your interrupt or trap; you choose the damage window.
#showtooltip Arcane Shot
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] Arcane ShotDon't apply it to an enemy you want to keep trapped or under damage-breakable CC.
#showtooltip Serpent Sting
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] Serpent StingStops your character's attacks. Also recall your pet when needed; doesn't remove existing Stings.
/stopattackStops shooting and recalls your pet before trying to place the trap. Doesn't place traps at range or bypass the client's combat restrictions.
#showtooltip Freezing Trap
/stopattack
/petpassive
/petfollow
/cast Freezing TrapStops your attack and uses Feign Death. Doesn't guarantee removal of every DoT or bypass failures and restrictions.
#showtooltip Feign Death
/stopattack
/cast Feign DeathProtects the channel if this version uses one. Check how it works in the beta and whether you need another rank.
#showtooltip Mend Pet
/cast [nochanneling] Mend PetA close-range tool to create distance. Still requires managing your opponent and their reach.
#showtooltip Wing Clip
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] Wing ClipRequires the Survival talent. Check what it protects against in Forever; don't assume later versions' universal immunity.
#showtooltip Deterrence
/cast DeterrenceRequires the Survival talent. You don't get this interrupt by choosing Beast Mastery or Marksmanship.
#showtooltip Strider Kick
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] Strider KickOnly works on a valid target type. Useful against Beasts, not every player.
#showtooltip Scare Beast
/stopcasting
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] Scare BeastTwo Aspect choices on one key; doesn't automatically detect changing pressure.
#showtooltip
/cast [mod:shift] Aspect of the Monkey; Aspect of the Hawk