World of Warcraft · ForeverWorld of Warcraft · Midnight
WOW FOREVER · MACROS
WoW Forever macros
Pick your class to see all its macros, or copy here the ones that work for any class and your race's racials. Each one explains what it does and which keys it uses.
13 and 14 are your two trinket slots. Only activates an item with an available on-use effect; it doesn't decide when to break CC or bypass its requirements.
You need to know Heavy Silk Bandage and have one in your bags. Alt targets you; normal targets a living mouseover ally, your selected ally or yourself. Damage or actions can interrupt it; respect Recently Bandaged and the rules for your activity.
Stops your castMouseover: ally or unitAlt: self
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#showtooltip Heavy Silk Bandage
/stopcasting
/use [mod:alt,@player][@mouseover,help,nodead][help,nodead][@player] Heavy Silk Bandage
Wand without toggling off (Priest, Mage and Warlock)
Fires your wand without toggling it off: with “!” it won't cancel if you press it again. Great for finishing targets or for downtime without mana. If the target isn't valid, it does nothing.
Instant, 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects. Not usable while under Scatter Shot.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip Will of the Forsaken
/cast Will of the Forsaken
Cannibalize
5 yd range, Instant, 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip Cannibalize
/cast Cannibalize
Touch of the Grave
Your spells and attacks with a damage part have a chance (30% for casters, 20% for Paladins, Rogues and Warriors) to drain Health from the target, up to 5% of your maximum Health. 15 sec internal cooldown. Does not scale with Shadow damage increases, and using a lower rank of a spell no longer reduces it. Does not break crowd control.
Will of the Forsaken breaks the CC types listed in its tooltip; it doesn't grant extra immunity that the tooltip doesn't describe. Cannibalize requires a valid corpse and can be interrupted: it's more useful for recovering in the open world or BGs than as a duel plan.
0.5 sec cast, 90 sec cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip War Stomp
/cast War Stomp
Endurance
Total Health increased by 5%.
Cultivation
Instant, 15 min cooldown. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip Cultivation
/cast Cultivation
Plainsrunning
Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage, standing still or moving less than a minimum distance per second will reduce this effect. Does not increase mounted movement speed.
Instant, 90 sec cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip Walk on Air
/cast Walk on Air
Skysight
0.5 sec cast, 2 min cooldown, castable while moving. Increases your movement speed by 15% for 15 sec. If used at an elemental convergence, also grants Charged for 1 hour: while Charged, Skysight increases movement speed by 30%. Charged persists through death and is removed upon entering a raid.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip Skysight
/cast Skysight
Elemental Insight
Damage dealt versus Elementals increased by 5%.
Wind Blessed
Increases your spellcasting, melee, and ranged Haste by 2%.
Instant. Allows the dwarf to sense nearby treasure, making it appear on the minimap. Also grants a chance to find additional items in most chests. Lasts until canceled.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip Find Treasure
/cast Find Treasure
Stoneform
Instant, 3 min cooldown. Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip Stoneform
/cast Stoneform
Artisan's Precision
Increases your chance to hit with spells and attacks by 1%.
Instant, 10 sec cooldown. Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip Shadowmeld
/cast Shadowmeld
Quickness
Dodge chance increased by 1% and movement speed increased by 2%; this stacks with other movement speed increases. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp Spirit
Transform into a wisp upon death, increasing movement speed by 75%.
Elune's Light
Instant, 3 min cooldown. Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
Instant, 2 min cooldown. Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip Escape Artist
/cast Escape Artist
Expansive Mind
Maximum Mana, Rage or Energy increased by 5%, whichever your class uses.
Engineering Specialization
Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Eureka!
Instant, 2 min cooldown. For 8 sec, your non-periodic damaging abilities cost 10% less (Mana, Rage or Energy) and deal 10% more damage; for Priests, also healing and Power Word: Shield. Works while stealthed or invisible.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
Instant, 90 sec cooldown. Glide downward through the air for 10 sec while controlling your direction of travel.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip Walk on Air
/cast Walk on Air
Read Ley Line
2 sec cast, 2 min cooldown, castable while moving. Increases your Health and Mana regeneration by 50% for 15 sec. Cannot be used while Innervate is active. If used at a ley line, also grants Attuned for 1 hour: while Attuned, Read Ley Line increases regeneration by 100%. Attuned persists through death and is removed upon entering a raid.
Standalone button: choose when to use it and don't chain it with all your defensive cooldowns.
#showtooltip Read Ley Line
/cast Read Ley Line
Elemental Insight
Damage dealt versus Elementals increased by 5%.
Wind Blessed
Increases your spellcasting, melee, and ranged Haste by 2%.
If it's your first time with macros
Why macros matter
In PvP, every target swap and click takes attention. A macro combines several commands into one key and lets you choose who gets the spell: the enemy under your cursor, your focus or yourself. You react in fewer steps and make fewer mistakes while moving and watching your opponent.
Control without losing your target
Interrupt, CC or dispel your focus or the enemy under your cursor without dropping your damage target. Skip the target, cast and retarget routine.
Heal without dropping your enemy
Hover over a party frame to heal an ally without changing targets; hold Alt to heal yourself.
React in time
CC macros start by stopping your current cast, so the control goes out when you press the button.
Keep channels running
Drain and channel macros won't restart the channel if you accidentally press them again.
What to expect
They don't increase damage on their own or make decisions for you. They don't bypass the global cooldown, range, mana or talent requirements. Some stop casts or have specific conditions: read each explanation and practice before competing. Their length has been checked (255 characters), but they haven't been tested in the client.
How to read each macro
Every macro in this guide follows the same pattern, so each one only needs a few short labels:
Normal
The enemy under your cursor or, if there isn't one, your target.
Shift
Your focus. Does nothing without a living enemy focus.
Alt
Yourself, for heals and dispels.
Hover over a frame
The ally in that frame, without changing your damage target.
Type /macro in chat (or Esc → Macros) and click New.
Give it a name and choose the ? icon: #showtooltip will display the spell's icon.
Paste the text using “Copy macro” and drag it onto your action bar.
In Options → Keybindings, check that Shift, Ctrl and Alt aren't assigned to another action on those keys.
The client is in English: don't translate spell names.
Tooltip source: Talents Forever, beta data from Oct 8, 2026. Original English text for comparison with the client. Used under CC BY 4.0; macro selection and presentation adapted.