Kick on focus
#Can interrupt if you reach the casting target in time. Requires range and energy.
#showtooltip Kick
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] KickWOW FOREVER · MACROS
Rogue macros18 macros to copy and paste into the game, with what each one does and the keys it uses. The shared ones and your race's are on the macros home page.
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Normal enemy under the mouse or your targetShift your focusAlt yourself/255 max macro length
Can interrupt if you reach the casting target in time. Requires range and energy.
#showtooltip Kick
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] KickStops your attack before CC. Requires the right position and target; poisons or bleeds can break it.
#showtooltip Gouge
/stopattack
/cast [harm,nodead] GougeRequires stealth and a valid Sap target. Doesn't find hidden opponents or bypass combat restrictions.
#showtooltip Sap
/stopattack
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] SapStealth opener with its own requirements; respect tournament rules.
#showtooltip Cheap Shot
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] Cheap ShotAvailable at 30. Requires combo points and energy; doesn't decide when to spend them.
#showtooltip Kidney Shot
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] Kidney ShotStops your attack and attempts Vanish. Requires the reagent if the client demands it; DoTs and detection still matter.
#showtooltip Vanish
/stopattack
/cast VanishSeparate button to enter stealth when appropriate. Doesn't automatically combine Vanish with an opener.
#showtooltip Stealth
/cast StealthDeliberate mobility; check whether your build has Improved Sprint for its extra benefit.
#showtooltip Sprint
/cast SprintPhysical defense as described by its tooltip. Not a universal answer to spells or attacks it can't avoid.
#showtooltip Evasion
/cast EvasionRequires the Subtlety talent. Check which abilities it resets before using it; doesn't refresh every cooldown.
#showtooltip Preparation
/cast PreparationRequires the Assassination talent. Separate button so you choose which attack consumes it.
#showtooltip Cold Blood
/cast Cold BloodRequires the Subtlety talent and its stealth conditions. Doesn't mean free points on any target.
#showtooltip Premeditation
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] PremeditationRequires the Subtlety talent; use a valid weapon and target.
#showtooltip Hemorrhage
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] HemorrhageRequires the Assassination talent, daggers and tooltip conditions.
#showtooltip Mutilate
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] MutilateBaseline builder; doesn't automatically switch to Backstab or detect position.
#showtooltip Sinister Strike
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] Sinister StrikeDirect-damage finisher. Choose how many combo points to spend; macros don't evaluate your execute damage.
#showtooltip Eviscerate
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] EviscerateBleed finisher. Avoid it if your immediate plan is to keep damage-breakable CC intact.
#showtooltip Rupture
/cast [mod:shift,@focus,harm,nodead][nomod,@mouseover,harm,nodead][nomod,harm,nodead] RuptureRequires the Combat talent. Consider whether the extra damage will break CC on the second enemy.
#showtooltip Blade Flurry
/cast Blade Flurry